Required: small soft plastic or foam balls
Notes: Keep an eye out for anyone throwing excessively hard.
The Empire has sent a group of star cruisers to destroy your rebel bases. Your job is to defend your base as long as possible.
If played in a smaller group, one scout is the attacking star cruiser.
If played in a large group, one patrol are the attackers.
The attackers gather at one end of the play area. They are given the balls to use as interstellar missiles. All other players scatter around the play area and stand with their feet spread more than shoulder-width apart. These are the Bases.
A base is destroyed when a ball passes between their legs. They can protect their base by bending at the waist and catching or deflecting thrown balls. They may not bend their knees.
When a base is destroyed, that scout sits out.
Star cruisers can take up to 3 steps while carrying a missile, but only if they make star cruiser noises ( whatever those may be 🙂 ).
If a star cruiser carrying a missile comes within 10 feet of a base, the gravitational pull will destroy the cruiser. (this is to give the bases a chance.) A destroyed cruiser stands on the sidelines until the round is over.
The last base alive is the attacking star cruiser for the next round, or his patrol becomes the attackers.
Referees along the sidelines may be needed, depending on the trustworthiness of the players.